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terrain not showing up Gaia

Lucas G

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i am getting an error after making my runtime etc for my game the error says if anyone can help that would be great thanks




Trying to access pass 1, but material 'Hidden/Gaia/StampPreview' subshader (0) has only 1 valid passes.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Gaia.GaiaMultiTerrainOperation:Visualize (Gaia.MultiTerrainOperationType,UnityEngine.RenderTexture,UnityEngine.Material,int) (at Assets/_GameData/Procedural Worlds/Gaia/Scripts/MultiTerrainSystem/GaiaMultiTerrainOperation.cs:3162)
Gaia.Stamper:DrawStampPreview (System.Collections.Generic.List`1<Gaia.StamperSettings>,bool) (at Assets/_GameData/Procedural Worlds/Gaia/Scripts/StampingSystem/Stamper.cs:1920)
Gaia.SpawnerEditor:DuringSceneGUI (UnityEditor.SceneView) (at Assets/_GameData/Procedural Worlds/Gaia/Scripts/Editor/SpawnerEditor.cs:953)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)



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Hi @Lucas G, did you move the Gaia installation folder after the installation? There is currently an issue where newly added shader include files use a fixed path that prevents correct compilation when Gaia is located in a different directory.

To fix this issue, please reimport the Gaia folder in the new location. This should fix the problem, please see this thread:


I have just added this to the list of "Known Issues" in this thread:



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