Jump to content

Stylized Grass Shader and Stylized Water 2 intergration.


Woofur1n3
Go to solution Solved by Bryan,

Recommended Posts

Hi all,

I would like to use Stylized Grass Shader together with Synty Nature/Kingdom Gena Spawner and Gaia Biome and swap out the water system to Stylized Water 2 .

I am kind of lost while browsing the tutorial, may I know which one I should focus on in order to achieve this?

Thanks in advance. 😃

Thanks and regards,
Wolf

 

Link to comment
Share on other sites

For the water if you already have the Gaia one then you'll need to remove it, and put the stylized water in instead, and set it to the right height.  

 

For the grass, make sure you don't spawn the grass from the biomes, or change it to use the grass from Staggarts.  

  • Like 1
Link to comment
Share on other sites

3 hours ago, Broudy said:

For the water if you already have the Gaia one then you'll need to remove it, and put the stylized water in instead, and set it to the right height.  

 

For the grass, make sure you don't spawn the grass from the biomes, or change it to use the grass from Staggarts.  

Thanks a lot! I will give it a try ^^

Link to comment
Share on other sites

  • Solution
On 6/19/2022 at 6:49 AM, Woofur1n3 said:

swap out the water system to Stylized Water 2 .

As Broudy said you will need to remove it, and you can set the Gaia Runtime - Water - to none. 
Then use the new water system. 

For the grass you could make your custom biome, and then add the grass resources that you are wanting. 
Just make sure to swap out the shader, I am not sure if that asset makes it easy to do it or you need to manually spawn out each one. 

  • Like 1
Link to comment
Share on other sites

1 hour ago, Bryan said:

As Broudy said you will need to remove it, and you can set the Gaia Runtime - Water - to none. 
Then use the new water system. 

For the grass you could make your custom biome, and then add the grass resources that you are wanting. 
Just make sure to swap out the shader, I am not sure if that asset makes it easy to do it or you need to manually spawn out each one. 

Hi Bryan,

Thanks for the reply. Is  it possible to change the water shader in the Gaia Runtime?

or it would be easier to do in the way that you recommended:
1. Set Gaia Runtime - Water to none

2. Put in 3rd party water shader.

Besides that, is it the same steps if I want to use Enviro Sky and Water?

Thanks and regards,

Wolf

Link to comment
Share on other sites

If its just a shader you can try to do the 3rd party water shader. 
If its a water system set it to none. 

Same thing for the skies! 

  • Like 1
Link to comment
Share on other sites

1 minute ago, Bryan said:

If its just a shader you can try to do the 3rd party water shader. 
If its a water system set it to none. 

Same thing for the skies! 

Thanks a lot ! 🙂

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Tell a friend

    Love Canopy - Procedural Worlds? Tell a friend!
  • Need help?

    We work with some of the biggest brands in global gaming, automotive, technology, and government to create environments, games, simulations, and product launches for desktop, mobile, and VR.

    Our unique expertise and technology enable us to deliver solutions that look and run better at a fraction of the time and cost of a typical project.

    Check out some of our non-NDA work in the Gallery, and then Contact Us to accelerate your next project!

×
×
  • Create New...