Jump to content

Raining inside InteriorWeatherVolume


matstumpf

Recommended Posts

Hi!

My player is a Car, so I'm trying to use the Weather system of HDRP TOD, but couldn't get the InteriorWeatherVolume to work.

As you can see, there's snow inside vehicle.

image.thumb.png.36d140e49e9f091cc7bf857c76735904.png

 

My volume:

image.png.44bad7b51e27261413362f926e0ab902.png

image.png.abe48a8a85f4e37ecca879c6a27ea7c4.png

image.thumb.png.8d26346ae79c897609cc3e310a2aff46.png

 

This interior volume is a child of my player, as it needs to move together with the car.

What I'm missing?

Thanks!!

 

 

Link to comment
Share on other sites

20 hours ago, Bryan said:

Is the character controller that has the GaiaInteriorWeather tagged player? 
 

Yes, my structure is like that:

>Scene

    >Bus  ->(tagged Player)

         >CarWeather

               >GaiaInteriorWeatherVolume -> InteriorWeather script

Link to comment
Share on other sites

  • 2 weeks later...

After a massive investigation, I found the reason for this not working is actually because it wasn't designed to do so. 
This script is mainly for interiors and it disables the weather completely. 

A solution that I think that I found for you would be to add planes to the Bus prefab. 
Then add the PW_VFX_Rain material to that plane and remove the first element. 
You may want to increase the PW_VFX_Weather_Intensity.

You could create a script for time that enable and disables the rain planes if you wanted to. 
This would be the best way to work around the way this was intended. 

image.png

What you are seeing here is the plane and the rain going in front of the player. 

Link to comment
Share on other sites

  • 2 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Tell a friend

    Love Canopy - Procedural Worlds? Tell a friend!
  • Need help?

    We work with some of the biggest brands in global gaming, automotive, technology, and government to create environments, games, simulations, and product launches for desktop, mobile, and VR.

    Our unique expertise and technology enable us to deliver solutions that look and run better at a fraction of the time and cost of a typical project.

    Check out some of our non-NDA work in the Gallery, and then Contact Us to accelerate your next project!

×
×
  • Create New...