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Stucked on "Updating Mesh Colliders" After update to latest version of Gaia PRO


TheStellarFox
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Good day,

I've recently updated to Unity version 2020.3.32f1 than I updatet to latest version of Gaia PRO after import I get Gaia Installer pop up when I hit "no thanks" the process gets stuck on Updating mesh colliders. I've tried to recover project from back up but on opening it I still get the same install prompt and get stuck at the same place.

 

Thank You

 

I'm also awailable on the discord TheStellarFox#9049

Screenshot 2022-04-01 115655.jpg

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5 hours ago, Peter said:

@TheStellarFox Could you please check this thread over here: https://canopy.procedural-worlds.com/forums/topic/289-stuck-at-updating-mesh-colliders. There is also alternative solutions below the "Clear out your cache" one that was marked as the official solution.

 

I recovered project from back up, deleted cache and then deleted the Maintanace file. That managed to get me in to the project again but if I try to update the Gaia to the newest version i hangs up on UserFiles.asset and freezes again.

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6 hours ago, TheStellarFox said:

I recovered project from back up, deleted cache and then deleted the Maintanace file. That managed to get me in to the project again but if I try to update the Gaia to the newest version i hangs up on UserFiles.asset and freezes again.

You could try to create a Gaia Scripts Only Package, and push the update this way. 
Just import that over your existing project. 

We can not control the importing process as this is a Unity process. 
Maybe that can help though. 

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Sadly I am stuck with the same issue. I wanted to redo some Gaia elements and cleared out some of my assets. After importing Gaia Pro back into project I have the same issue 😞

I let is run all last night was at 14 hours with no progress. Killed the process and tried again, but nothing.

image.png.71574b556b74ba8a84bb8569b7fb3754.png

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Sadly, there is nothing we can do about this, as this is a Unity process. 
You could try some of the suggestions; clear your Unity cache or create a Gaia Script only package.  

If this doesnt work I recommend talking to Unity about this, they might have a suggestion. 

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