Jump to content

Recommended Posts

Posted

Hello, I upgraded my unity project from URP to HDRP. Gaia Manager found no issues with the rending settings after following the recommendations. Used Unity Render Pipeline Wizard and fixed all found in the HDRP + VR tab. I've updated materials via the edit>render>HD render pipeline> upgrade from builtin pipeline>upgrade project material to HDRP. The image below shows terrain in white and trees in magenta.  What other steps  do I need to take to be able to correct terrain? Do I need to deal with any of the fixes for HDRP + DXR? Do i need to activate?

Pls advise.

image.thumb.png.993e3502bd4c4ff6d659dba4218b57b8.png

image.png.983d5488dcabf9a4ea354eecc85e19df.png

image.png.cc7c9bd10208f7c43daab6c81cfd02d8.png

image.png.fc3b9b8cebae1d767c3281a6d1f640a4.png

image.png

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Tell a friend

    Love Canopy - Procedural Worlds? Tell a friend!
  • Need help?

    We work with some of the biggest brands in global gaming, automotive, technology, and government to create environments, games, simulations, and product launches for desktop, mobile, and VR.

    Our unique expertise and technology enable us to deliver solutions that look and run better at a fraction of the time and cost of a typical project.

    Check out some of our non-NDA work in the Gallery, and then Contact Us to accelerate your next project!

×
×
  • Create New...