drcfrx Posted March 15, 2022 Share Posted March 15, 2022 Hi, There are issues with SECTR Stream (Sector Complete 2019 on Unity 2019.4.32, with only MicroSplat). On Import the Terrain loose some Properties values that are reset to Default: Grouping ID is changed to 0 if it was something else, annoying since it introduce gaps since Tiles do not autoconnect anymore (if ID was different) AutoConnect is deactivated Base Map Distance is reset to 0, and this one is changed back to 0 after a while even after I modified it by hand several times, and sometimes it reset it to 512 (I had entered 1024). I don't know why it's 512 since I don't think it's the default value. All this properties are just not included in the Import method, probably why they take default values in part, but there's is probably another script messing with these. I only have MicroSplat active in this scene, and it doesn't mess with Terrain values so it's not it. Speaking of which couldn't any code copy/paste the MicroSplat component on Export and Import? it's very annoying to do it by hand everytime on a large number of chunks. I tried to code that but without success yet. Couldn't a EditorUtility.CopySerialized do that? Thank you ! Link to comment Share on other sites More sharing options...
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