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Hide / Show Vegetations and Trees design time


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do we have a chance to hide plants and trees to speed up development time ( Scene Editor ) ?

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That would be useful for dense forestation but it might be easier to split the terrain into smaller terrains and unload/load when you need to edit each one.

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1 hour ago, Kiwiboys said:

ense forestation but it mig

Thank you for update. 

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@angrup The Gaia terrains are unity standard terrains - you can hide the grass and trees with this checkbox here in the terrain inspector:

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