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Spawner Palettes not saving right


Matmalm
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If I create a spawner of lets say: different types of trees with a new Palette it will create a Palette number 17, and then if I create a spawner of different types of stones it will also create a new Palette with the same number.

The problem is when I want to go back to the spawner of trees I have to load the Palette number 17 and as the names in the spawner might be right it will spawn stones.

It just happened to me but the opposite, I tried to spawn stones after spawning trees, but it was spawning trees as game objects.

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12 hours ago, Matias Gesche said:

If I create a spawner of lets say: different types of trees with a new Palette it will create a Palette number 17, and then if I create a spawner of different types of stones it will also create a new Palette with the same number.

The problem is when I want to go back to the spawner of trees I have to load the Palette number 17 and as the names in the spawner might be right it will spawn stones.

It just happened to me but the opposite, I tried to spawn stones after spawning trees, but it was spawning trees as game objects.

Can you replicate the issue that it will create the same palette number? 
I have just tested both on the same spawner and multiple new spawners and can not seems to replicate the palette to duplicate with the same number. 

Additionally, you could change the palette name if you wanted to as well to save the confusion. 

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On 2/25/2022 at 1:06 AM, Bryan said:

Can you replicate the issue that it will create the same palette number? 
I have just tested both on the same spawner and multiple new spawners and can not seems to replicate the palette to duplicate with the same number. 

Additionally, you could change the palette name if you wanted to as well to save the confusion. 

Ok, weird. I'll try to make a video.

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On 2/25/2022 at 1:06 AM, Bryan said:

Can you replicate the issue that it will create the same palette number? 
I have just tested both on the same spawner and multiple new spawners and can not seems to replicate the palette to duplicate with the same number. 

Additionally, you could change the palette name if you wanted to as well to save the confusion. 

So here, you can see it is spawning the same number Palette when I press 'new':

https://streamable.com/62l2wq

 

Here it is not spawning at all but it creates empty GO anyway, and if I select any Palette the name of the original Palette will come up but will spawn things from the Palette I select:

https://streamable.com/8hkc5p

 

Here you can see the names with the Demo Palette:

https://streamable.com/xptttn

 

Maybe you can reproduce this issue after closing Unity.

 

 

And another problem with the spawner for textures:

I selected 2 textures but it gives me one texture right and the other wrong. Besides that, the wrong texture spawn with a fixed 'spawn area' no matter what number I choose. At the end of the video I select the wrong texture:

https://streamable.com/o1ddgg

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Never mind about the textures, as I'm using Gaia for that.

But I still have the problem with the GeNa spawner palettes

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  • 2 weeks later...
On 3/2/2022 at 1:45 AM, Bryan said:

ok thank you I will have the team look into this! 

Any news on this?

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  • 1 month later...

Sorry for the long delay, I will check with the team and see where we are in this. 
 

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  • 3 weeks later...

Hey @Matmalm,

Thank you very much for your patience. I believe we have addressed this issue in one of the versions we released recently. Could you please upgrade and let me know if this issue is still existing in your project? 

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On 5/12/2022 at 8:09 AM, Manny said:

Hey @Matmalm,

Thank you very much for your patience. I believe we have addressed this issue in one of the versions we released recently. Could you please upgrade and let me know if this issue is still existing in your project? 

Hey, just tested it but I get the same result. When creating a new Palette it always Palette nr 17.

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