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Asset having conflicts with Bakery


Matmalm
Go to solution Solved by C.J. Mills,

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I am pretty sure there will be nothing we can do about this. It looks like both assets are relying on 3rd party DLL's. But the team will look into this anyway.

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1 hour ago, Adam said:

I am pretty sure there will be nothing we can do about this. It looks like both assets are relying on 3rd party DLL's. But the team will look into this anyway.

Ok, I had to delete OpenVINO for now. It crashed my Unity entering Playmode

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  • Solution

Hi Matias,

It is possible that the version the tbb.dll and tbbmalloc.dll files included with the Bakery asset will work for the AIGamedevToolkit as well.

To test this, you can remove the copy of those files included with the AIGamedevToolkit which are located in Assets/AIGamedevToolkit/InferenceEngines/OpenVINO/Plugins/x86_64/

Note: You would likely need to restart the Unity Editor after removing the duplicate files

Edited by C.J. Mills
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17 hours ago, Peter_Cross said:

Hi Matias, were you able to run with Barracuda?   Will look into the conflict with OpenVINO and Bakery.

Yes, no problem with Barracuda.

16 hours ago, C.J. Mills said:

Hi Matias,

It is possible that the version the tbb.dll and tbbmalloc.dll files included with the Bakery asset will work for the AIGamedevToolkit as well.

To test this, you can remove the copy of those files included with the AIGamedevToolkit which are located in Assets/AIGamedevToolkit/InferenceEngines/OpenVINO/Plugins/x86_64/

Note: You would likely need to restart the Unity Editor after removing the duplicate files

Ok. Now it runs, 5 FPS though.

Only Barracuda: From 360 to 60 FPS

Only OpenVINO: From 360 to 3-5 FPS

Edited by Matias Gesche
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