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Texture Extension not present?


NicoMozes
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Hi There!

 

I was looking at the Highlights video for the road system, and for some reason the Texture Extension that is used here is not present on the Gena Pro?

When adding a Road Spline, it appears listed on the Connected Extensions, but when selecting it to follow along the video, the console throws a NullReference Exception and the spline becomes fully read and unusable. I can see the other extension scripts, but the Texture is not there.

 

Is that correct? How can I get that extension?

 

The console error is:

 

NullReferenceException: Object reference not set to an instance of an object
GeNa.Core.GeNaTerrainExtensionEditor.OnInspectorGUI () (at Assets/Procedural Worlds/GeNa/Scripts/Editor/Extensions/GeNaTerrainExtensionEditor.cs:80)
GeNa.Core.SplineEditor.ExtensionPanel (System.Boolean helpEnabled) (at Assets/Procedural Worlds/GeNa/Scripts/Editor/SplineEditor.cs:1144)
PWCommon5.EditorUtils.Panel (UnityEngine.GUIContent panelLabel, System.String helpKey, System.Action`1[T] contentMethod, UnityEngine.GUIStyle labelStyle, System.Boolean ignoreGuiChange, System.Boolean defaultStatus, System.Boolean showVersionNumber, UnityEngine.GUILayoutOption[] options) (at <5e780e565d3b4b63836c767b4e8e9d7f>:0)
PWCommon5.EditorUtils.Panel (UnityEngine.GUIContent panelLabel, System.String helpKey, System.Action`1[T] contentMethod, System.Boolean ignoreGuiChange, System.Boolean defaultStatus, System.Boolean showVersionNumber, UnityEngine.GUILayoutOption[] options) (at <5e780e565d3b4b63836c767b4e8e9d7f>:0)
PWCommon5.EditorUtils.Panel (System.String nameKey, System.Action`1[T] contentMethod, System.Boolean defaultStatus, UnityEngine.GUILayoutOption[] options) (at <5e780e565d3b4b63836c767b4e8e9d7f>:0)
GeNa.Core.SplineEditor.OnInspectorGUI () (at Assets/Procedural Worlds/GeNa/Scripts/Editor/SplineEditor.cs:694)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass59_0.<CreateIMGUIInspectorFromEditor>b__0 () (at <b91b1302fac5442b87d8c7d7002f3ab8>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 

Thanks in advance!

Nico

 

image.png.cc2f85d663148f2d41bdfba9478b333f.png

 

image.png.2cef5ef545f88cf31f52b64ab6dcc3ba.png

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Hi there!

This issue has been fixed in the new latest version of GeNa (v3.3.21).
You can download it via the Unity Package Manager or via Canopy if you are a subscriber here: 

 

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Hi Manny,

I have updated the package, and it is now working but with a small difference.

 

The road texture ss is from my project, the second ss is from the Library video.

No matter what settings I choose, it will always be with very hard edges.

 

Is there a quick fix for this?

Thanks!

Nico

RoadTexture.JPG

RoadTexture2.JPG

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