Laurel.H Posted August 2, 2022 Posted August 2, 2022 Hi, I just have a quick question in regards to the Water system in Gaia. Im unsure if this is a bug or simply a limitation. Ive noticed that I can move the water in the Y coordinates, but if I change the coordinates in X and Z it will look correct in scene mode but the moment I hit play they revert back to the default coordinates that it originally spawned in. Is this a limitation or a bug?
Solution Peter Posted August 2, 2022 Solution Posted August 2, 2022 Hi @Laurel.H, this is most likely a feature of the water system getting in your way: Try to switch off "Infinite Mode" here: When "Infinite Mode" is on, the water mesh will follow the player / camera position around, to give the impression of an "endless" ocean, when the setting is off you should be able to position on the X/Z axis and it should stay put.
Laurel.H Posted August 2, 2022 Author Posted August 2, 2022 1 hour ago, Peter said: Hi @Laurel.H, this is most likely a feature of the water system getting in your way: Try to switch off "Infinite Mode" here: When "Infinite Mode" is on, the water mesh will follow the player / camera position around, to give the impression of an "endless" ocean, when the setting is off you should be able to position on the X/Z axis and it should stay put. Thank you, I will try that now 🙂 🙂 🙂
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