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How to randomly scale each tree and plant set in a bunch of trees and plant sets?


Kaori

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Hi, so I am simply trying to randomly scale each tree in a set of trees and each plant in a set of plants on the X / Z axis randomly and I want to be able to fully control the Y axis scale so I can make huge forests and different-sized plants.

How do I do the above? If I didn't explain well enough, let me know and I'll do my best to explain better.

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Basically, all I need to be able to do is control the size and rotation ( and possibly positioning ) of clusters of trees as well as plants. That's it. Does that explain it a bit better? I can explain a bit better if need-be.

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In the tree spawner you can change the scale to random and then adjust the Height Min and Max: 
image.png

You can also do the same thing for width as well if you wanted to! 
Then when you spawn it will spawn variations of that tree. 

For controlled spawning I would use a distance mask as well. 

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Do the tree sizes have to be constrained? What if I want huge tree clusters with huge trees in some spots and tiny tree clusters with tiny trees in other spots?

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19 hours ago, Kaori said:

Do the tree sizes have to be constrained? What if I want huge tree clusters with huge trees in some spots and tiny tree clusters with tiny trees in other spots?

You could use a single resource for the larger trees and then use another resource for smaller sets of trees. 

 

 

1 hour ago, Kaori said:

Also, where is the tree spawner located?

This is one of the preset biomes- and it would be listed in one of child of that biome. 
You can also create your own custom spawners and biomes. 
 

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To create your own biome and spawners you would need to go to the gaia manager. 

Window - Procedural Worlds - Gaia - Show Gaia Manager. 
Then go into the Advanced Sections - Then add custom biome. 

Then you can set up your own. 
I would recommend taking a look at the preset biomes just to see how we make them. 
 

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37 minutes ago, Bryan said:

You could use a single resource for the larger trees and then use another resource for smaller sets of trees. 

 

 

This is one of the preset biomes- and it would be listed in one of child of that biome. 
You can also create your own custom spawners and biomes. 
 

What do you mean by single resource?

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Here we have a video tutorial that I recommend that you watch on how to setup a biome and create spawners. 

 

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