Moddingdudes Posted July 11, 2022 Posted July 11, 2022 I'm running Gaia Pro 2021 and the editor looks great, tools work, runs in the editor, all of that. However, when I build it, the grass details become super bright and the lighting seems different. It seems to be an exposure issue since if you stay in the same place, the brightness goes down but it still looks different. Image orders: 1. Right after moving in build 2. After staying stationary in build 3. Editor, regardless of moving or stationary.
Bryan Posted July 12, 2022 Posted July 12, 2022 Can you please check your build settings and make sure that the flora shaders are being included in the build?
SamRock Posted July 12, 2022 Posted July 12, 2022 @Bryan I am experiencing something similar with Build vs Editor. Really appreciate if you can help me :)
Moddingdudes Posted July 12, 2022 Author Posted July 12, 2022 16 hours ago, Bryan said: Can you please check your build settings and make sure that the flora shaders are being included in the build? How would I go about making sure of this? Going into the graphics settings? Because I don't see any Flora shaders added to "Always Included Shaders" in Graphics.
Bryan Posted July 12, 2022 Posted July 12, 2022 I will get this for you. I have seen this issue before with Shaders, but I will check to see if I can reproduce this issue.
Moddingdudes Posted July 15, 2022 Author Posted July 15, 2022 On 7/12/2022 at 6:16 PM, Bryan said: I will get this for you. I have seen this issue before with Shaders, but I will check to see if I can reproduce this issue. Okay thanks. Let me know if there is a solution 🙂
Solution Bryan Posted July 16, 2022 Solution Posted July 16, 2022 Can you please try to upgrade your Unity Version to 2021.3.7?
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