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What's New in Version 4.0.7   See changelog

Released

  • Fixed compile errors due to the irregular removal of the "numberOfBounces" HDRP sky property in the latest Unity 2022.3 LTS releases
  • Removed "additional HD" camera component from the flycam prefab as it would display as "missing component" in other pipelines
  • Fixed a bug where the depth ramp texture of the Gaia water would reset after customizing it
  • Fixed a layout issue when setting up a tree collision mask without tree spawners in the scene
  • Fixed issues with the HDRP water setup where the water would not appear or the scene would not save the added water
  • Fixed a bug where a nullref error would appear on terrain unload in rare cases
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