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Gaia Pro 2023 4.0.9


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What's New in Version 4.0.9   See changelog

Released

Gaia Pro 2023 v 4.0.9

  • Added compatibility with Unity 6 (please see notes below)
  • Added buttons in the scene view to better control scene loading and adding new terrains in a Terrain Loading Setup
  • Added optional "Dynamic Depth Of Field" component when using lighting presets
  • Updated URP "Day" lighting preset
  • Added a max shadow distance check for URP
  • Added a quick light bake setting for lighting presets in URP
  • Improved Grass Jitter in the Alpine Meadow Biome
  • Switched to GPU instanced grass in sample Synty biome
  • Fixed a bug where the Gaia Maintenance would error on problematic prefabs
  • Fixed a bug where the Gaia Distances on the Terrain Detail Overwrite script were not initialized correctly
  • Fixed bug with lighting not updating correctly according to the weather effect playing in the PW Sky System

Notes on compatibility with Unity 6:

  • The Unity Input system package does not seem to require a restart anymore in Unity 6 like it did in earlier Unity versions. During testing we noticed this can lead to odd error messages in the console, and code not compiling anymore. If you install the Input System package (as advised from the Gaia Manager), it is recommended to restart the Unity Editor afterwards to avoid such issues.
  • In HDRP there are various settings for the HDRP water system. In Unity 6 those settings do not seem to be accessible anymore through scripting which is why we cannot enable the water system automatically for you anymore. If you intend to use the HDRP water, please read the Water System documentation in the HDRP Manual and make sure your project is set up to use HDRP water with the required features.
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