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8
Errors from Gaia 2021 after updating to Unity 2021.3.2 LTS
It looks like the patch is not here now, so I assume the fix was incorporated into the latest Gaia 2021 update. But I see from another post that folks are having a different set of errors with Unity 2021.3.3, so should wait before updating? -
7
Problems with latest Gaia Update
Ok, I finally found the area you were referring to and GAIA_PRO_PRESENT is already listed there -
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Problems with latest Gaia Update
Hi, I'm not sure what you mean. I go to my Project Settings and I have nothing called Script Directives. I have something called Script Execution Order and if I try to add a script to that the option for GAI_PRO_PRESENT does not appear. 😞 -
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Ambient sounds issues
Hi, I am trying to setup some values for for my scenes, and i have noticed that after I close Unity and open it again, the Values that i have just added are not being saved, not sure what I am doing wrong. Moreover, I am testing in my scenes the already pre-set sequence,Time of Day, and I play it once, it works, and if i adjust something on the Values tab for example and then enter play mode again, in the monitor it appears that it is played, but there is no sound, yet, the other sounds like UI sounds and hit sounds that I have, are working, so it is not muted or something. Hopefully you are able to understand my issue and can help me. Looking forward for your feedback! Thanks! -
7
Scene Optimizer
With the image with the bad performance you have the object seleved in the hierarchy, and since you have the game and scene view open unity is having to draw all those collision gizmos while also running the application which will greatly slow your overall FPS. Noticed when you restarted the editor you don't have these objects selected. This could be why you got bad FPS. When testing your game in editor make sure you enever have anything selected in the hierarchy.
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