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Addressables on Unity


Rick Monty

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Hi there,

The addressables created by Gaia have a single bundle created per scene. If I wanted create multiple levels for a game where  each level is a scene and loaded when proceed to a next level it seems that every bundle is about the same size (180MBs) even they use same trees/buildings. This happens even I setup bundle mode separate. This seems a bit wasteful and long load times between levels.

 

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