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Runtime Splines


HUx
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I'd like to use Gena's spline system to spawn roads and rivers on procedural terrains at runtime. Preferably I'd like to place a few initial nodes by script and use the pathfinding functionality to connect them. Is this currently possible? 

 

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On 5/11/2022 at 11:39 AM, HUx said:

I'd like to use Gena's spline system to spawn roads and rivers on procedural terrains at runtime. Preferably I'd like to place a few initial nodes by script and use the pathfinding functionality to connect them. Is this currently possible? 

 

Hi there @HUx!

I hope I understand correctly but you're asking if you can procedurally generate nodes along a spline with GeNa using your own custom path finding system? Yes that is definitely possible. If you're looking for ways to achieve this, we actually have a demo script you can reference which is located in Procedural Worlds > GeNa > Asset Samples > Script Examples and look for the "GeNa Spline Example" script. 🙂

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