Jump to content

Deep Desert Biome Spawn Height

Go to solution Solved by Peter,

Recommended Posts



When I spawn the "Deep Desert Stylized" biome pack, the biome is spawned beneath the rest of the terrain. Like shown in the attached image.

This only happens with the Deep Desert biome, because as you can see on the image, the Coniferous Forest Biome spawns just fine.


Link to comment
Share on other sites

  • Solution

@Valority hmm, that is odd, but I have a suspicion what might be responsible for this: There is a spawn rule inside the biome that uses a so called "Terrain Modifier stamp" to elevate the sand around the rocks and stone pillars a bit, giving the effect that sand accumulated at these structures. I could imagine that this effect is responsible for the terrain sinking in when combined with a biome mask. Could you please try to deactivate this spawn rule before running the spawn:



Link to comment
Share on other sites

Update: I checked this on my end, and this is indeed a conceptual issue with this spawner: The effect uses a collision mask to get the areas close to the rocks to lift them up a little (red circle in the scene), but the mask on the biome controller makes it so the entire area outside gets lifted as well:


To counteract this, you can copy the mask in the biome controller into this spawn rule, but then invert it - this should mask out all the area outside the desert biome again, and the effect should work as desired:


If you have trouble getting your original terrain heights back, note that a spawn that has such an effect in it will create a backup of the heightmap when it is spawned for the first time. You should be able to restore the state from before the desert biome was first spawned from the session manager here:


Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Tell a friend

    Love Canopy - Procedural Worlds? Tell a friend!
  • Need help?

    We work with some of the biggest brands in global gaming, automotive, technology, and government to create environments, games, simulations, and product launches for desktop, mobile, and VR.

    Our unique expertise and technology enable us to deliver solutions that look and run better at a fraction of the time and cost of a typical project.

    Check out some of our non-NDA work in the Gallery, and then Contact Us to accelerate your next project!

  • Create New...