Jump to content

GeNa Spline/Carve bounds


mrpotson

Recommended Posts

Hello,

Is it possible to set bounds for spline to not go outside a terrain, even if another one is adjacent to it (in other word, if spline can't get from point A to point be within current terrain only, don't try over other terrain).

Same question for carving, can carving ignore terrain that's adjacent to terrain on which the carving is initiated and just carve the current terrain and leave other one as is?

Carve example: https://prnt.sc/shXRoiGqK9El

Link to comment
Share on other sites

  • 6 months later...
On 5/6/2022 at 3:04 AM, mrpotson said:

Hello,

Is it possible to set bounds for spline to not go outside a terrain, even if another one is adjacent to it (in other word, if spline can't get from point A to point be within current terrain only, don't try over other terrain).

Same question for carving, can carving ignore terrain that's adjacent to terrain on which the carving is initiated and just carve the current terrain and leave other one as is?

Carve example: https://prnt.sc/shXRoiGqK9El

Hi @mrpotson

Could you please confirm if you are still having this same issue?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Tell a friend

    Love Canopy - Procedural Worlds? Tell a friend!
  • Need help?

    We work with some of the biggest brands in global gaming, automotive, technology, and government to create environments, games, simulations, and product launches for desktop, mobile, and VR.

    Our unique expertise and technology enable us to deliver solutions that look and run better at a fraction of the time and cost of a typical project.

    Check out some of our non-NDA work in the Gallery, and then Contact Us to accelerate your next project!

×
×
  • Create New...