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GeNa Spline/Carve bounds


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Is it possible to set bounds for spline to not go outside a terrain, even if another one is adjacent to it (in other word, if spline can't get from point A to point be within current terrain only, don't try over other terrain).

Same question for carving, can carving ignore terrain that's adjacent to terrain on which the carving is initiated and just carve the current terrain and leave other one as is?

Carve example: https://prnt.sc/shXRoiGqK9El

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