Jump to content

Terrain Spawner Rules Image Mask


Valority
Go to solution Solved by Peter,

Recommended Posts

Hi,

 

I've created a 4x4 1024x2024 terrain and I'm trying to apply an image mask on the sand spawn rule. But when I spawn the world, the image mask is placed individually on all tiles instead of on filling all tiles like intended. How do I adjust it so the image mask fills all terrain tiles?

image.png.a9a86e37400025aff7cd7c0181fd3acb.png

Link to comment
Share on other sites

  • Solution

@Valority Try to switch the image mask to world space and then scaling it up accordingly, that should do the trick.

image.png

In local space, the mask will be bound to the tool and will move together with it, in world space it will stay in place.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Tell a friend

    Love Canopy - Procedural Worlds? Tell a friend!
  • Need help?

    We work with some of the biggest brands in global gaming, automotive, technology, and government to create environments, games, simulations, and product launches for desktop, mobile, and VR.

    Our unique expertise and technology enable us to deliver solutions that look and run better at a fraction of the time and cost of a typical project.

    Check out some of our non-NDA work in the Gallery, and then Contact Us to accelerate your next project!

×
×
  • Create New...