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Terrain Spawner Rules Image Mask

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I've created a 4x4 1024x2024 terrain and I'm trying to apply an image mask on the sand spawn rule. But when I spawn the world, the image mask is placed individually on all tiles instead of on filling all tiles like intended. How do I adjust it so the image mask fills all terrain tiles?


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@Valority Try to switch the image mask to world space and then scaling it up accordingly, that should do the trick.


In local space, the mask will be bound to the tool and will move together with it, in world space it will stay in place.

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