Jump to content

DetailObject causing lag

Go to solution Solved by Isaac,

Recommended Posts

Hi everyone,

I've been using Gaia Pro 2021 for a while now and it's been a great help the included flora system is also something I really like however all of a sudden (the last 3 days or so) I've started getting terrible lag in my project, after turning on the profiler it seems that it's coming from DetailObject.LateUpdate which seems to be a script related to the Flora system. I haven't changed anything in the flora settings in the last few months so no idea how this happened. Maybe I accidently clicked something I shouldn't have?

Hopefully someone here knows how to fix this 🙂



Link to comment
Share on other sites

  • Solution

Hi @Salogeo,

This does seem quite odd. From the functions this screenshot shows, it seems the issue is ocurring roughly every frame. 

As a first test, can you try disabling the Flora Terrain Tile component. My assumption is the without drawing it should be fine:


If that runs smoothly, re-enable it and hit play again. Whilst in playmode, navigate to the flora detail objects that get assigned underneath the terrain gameobject, and try disabling each of them one by one.



Let me know if when disabling one detail object in particular it caused a boost in performance - there may be a setting within it that makes the rest of the system lag. 

Link to comment
Share on other sites

Thanks for the reply, really appreciate it! For now it seems to have been fixed by simply disabling it and enabling it again. I've had it happen before though so if it happens again I'll try the steps you suggested and report my findings (but here's to hoping it won't happen again).

  • Like 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Tell a friend

    Love Canopy - Procedural Worlds? Tell a friend!
  • Need help?

    We work with some of the biggest brands in global gaming, automotive, technology, and government to create environments, games, simulations, and product launches for desktop, mobile, and VR.

    Our unique expertise and technology enable us to deliver solutions that look and run better at a fraction of the time and cost of a typical project.

    Check out some of our non-NDA work in the Gallery, and then Contact Us to accelerate your next project!

  • Create New...