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Terrain Scale


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Good day everyone, just hoping to seek some advice here, currently trying to work on some terrain based on Real Life Terrain. What do you guys use for the scale of the Y-axis when working on terrain? Do you happen to go over 5 and over? 🤔

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I recommend looking at this. 

You could still stamp it and then use the stamper or terrain tools to adjust the terrain a bit more to make since for the edge of the map. 

You could do the old invisible wall trick with a flat plane and no mesh renderer you just would need a collider. 

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