Jump to content

[Workflow] How to set Spaned Object Layer on spawn?


designleviathan
 Share

Recommended Posts

Hello.

I am currently trying to spawn a biome where several of the rules are dependent on searching the layers for other objects collisions.

How can we automatically say set the layer of spawned 'rocks' (example) as the 'Objects Layer' or say Buildings on the Building layer automatically? Currently everything is set to default.

Thank you for your time

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Tell a friend

    Love Canopy - Procedural Worlds? Tell a friend!
  • Need help?

    We work with some of the biggest brands in global gaming, automotive, technology, and government to create environments, games, simulations, and product launches for desktop, mobile, and VR.

    Our unique expertise and technology enable us to deliver solutions that look and run better at a fraction of the time and cost of a typical project.

    Check out some of our non-NDA work in the Gallery, and then Contact Us to accelerate your next project!

×
×
  • Create New...