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By
HairyBallsagna,
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Gaia & Gaia Pro 2021
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Interesting Articles
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6
Extrusions, intersections progress...
I had to modify the Mesh Splitting code to handle multiple submeshes/materials, so that the "Split Meshes At Terrains" option would work with the advanced material settings. -
6
Errors from Gaia 2021 after updating to Unity 2021.3.2 LTS
Peter, I got it figured out. Thanks for the fix. I just found a unarchive utility that would help me unpack it partially. -
2
World creating are taking more and more time
It's server PC rented for creation). I'm talking about creating lands in World Designer. Running is good for performance. Problem is really that world really big. I need just a lot of flat terrain. No need in any errosion, mountains, etc. I will go with brushes/stumps later. processor: AMD Ryzen 7 3800X 8-core Processor 3.9 GHz RAM: 128 GB No GPU. -
0
Terrain ist getting randomly disabled after creating a randomized World.
Hey guys, just created and spawned a new world. Size: 5x5 Tiles with 512x512sq each. Now whenever I try to edit anything, terrain parts are disabled randomly. Check the Image to see what I mean by this: https://imgur.com/a/dtm5oEZ Any help what could trigger this and how to stop it? Thanks in advance and best regards, -
4
Black Screen
HDRP sometimes has a bug where it stops rendering and goes black, this has been reported directly to Unity HDRP team and they are trying to find the source of the issue. Wil let you know when they get back to us. Only way around fixing this is to restart the editor so it refreshes HDRP DLL and recompiles.
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