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Gaia Terrain Details spawner ignores Width Min Max and Height Min Max

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Hello again!

I'm creating a new Biome and I'm creating a new "grass" spawner using Terrain Detail. Out of the box, the grass that's spawned is too high, so I change the Width Min Max and Height Min Max properties of the resource in the spawner from 1 and 2 to 0.1 and 0.2 respectively:


However, when spawning the biome, the grass height (and width) remains exactly as it was with max and min set to 1 and 2, respectively.

Any idea why the terrain detail spawner is not taking the new values into account? I'm using Unity 2021.2 and HDRP, if that makes a difference.

Thanks again!


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  • Solution

Have you clicked "Refresh Terrain Prototype"? The button at the bottom of your image.

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  • 2 weeks later...

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