Jump to content

No AudioListener found


Guidos

Recommended Posts

I'm getting this error: "No AudioListener found on this object at startup. Moving to Object 'MainCamera + Ambient Sounds Manager'.
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
AmbientSounds.AmbienceManager:Awake () (at /Users/guylewis/Desktop/Unity current Dev Project and tests/v2dot1/Assets/Procedural Worlds/Ambient Sounds/Scripts/AmbienceManager.cs:152)"

The error refers to the object: 'MainCamera + Ambient Sounds Manager' but there is an audio listener attached to the object. 

Any suggestions gratefully received. 

Screenshot 2022-03-29 at 10.04.06.png

  • Like 1
Link to comment
Share on other sites

Is this happening in runtime after the move happened or from design-time and it still triggers the warning/move to the same object? 
 

Link to comment
Share on other sites

We are in the process of pushing an update to fix this issue! 
Please be on the lookout for this. 

Let me know if the update fixes the issue that you are having. 
 

Link to comment
Share on other sites

  • 2 months later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Tell a friend

    Love Canopy - Procedural Worlds? Tell a friend!
  • Need help?

    We work with some of the biggest brands in global gaming, automotive, technology, and government to create environments, games, simulations, and product launches for desktop, mobile, and VR.

    Our unique expertise and technology enable us to deliver solutions that look and run better at a fraction of the time and cost of a typical project.

    Check out some of our non-NDA work in the Gallery, and then Contact Us to accelerate your next project!

×
×
  • Create New...