Jump to content

Gena Splines Override Particles


rotem adler
 Share

Recommended Posts

Hey guys !

For some reason, the Gena Splines Override the waterfall particle system I have spawned nest to it. the issue can be seen when going towards / backwards from the waterfalls. How can I prevent this from happening?

As always, Many thanks in advance !

Link to comment
Share on other sites

🤔Could it be that this is just regular distance culling on the camera for the particle systems? (So that the particle systems further away from the camera stop rendering / emitting particles?) I would not know what aspect of the GeNa spline would influence a particle system that just sits there in the scene.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Tell a friend

    Love Canopy - Procedural Worlds? Tell a friend!
  • Need help?

    We work with some of the biggest brands in global gaming, automotive, technology, and government to create environments, games, simulations, and product launches for desktop, mobile, and VR.

    Our unique expertise and technology enable us to deliver solutions that look and run better at a fraction of the time and cost of a typical project.

    Check out some of our non-NDA work in the Gallery, and then Contact Us to accelerate your next project!

×
×
  • Create New...