SwenSVK Posted March 16, 2022 Share Posted March 16, 2022 Hello guys. I am really struggling with Biome spawning. This is related to both Gaia and Gena First. If I want to spawn grass packs in Unity HDRP with Gaia, they do not conform the slopes. Is there any option like Gena uses decorators for this? I can not see that. Would be good to either have the possibility to use Gena Decorators when spawning by Gaia or add some masking options to Gena (see picture). What I do miss in Gena is Collision mask - spawn near another objects etc. Second. If I then decide to spawn grass via Gena instead of Gaia I encounter another problem. I can not use Texture masking. When I enable Texture mask (Check Textures box) I can not spawn anymore. If I click either L Shift + LMB (to visualize) or L Ctrl + LMB (to spawn) I only change the texture that is used to check the spawn. But I can not see the visualize nor I can spawn. I only change the texture based on where I click. And also when I use the Check Texture in general settings I am unable to change the texture criteria in Criteria overrides settings for individual prefabs. I just can not click on the box. Nothing happens despite Enables is checked. I don't know where I can go wrong. Only steps I do is checking the boxes and clicking visualize or spawn, nothing else. But it is not working at all. And in addition the Check slope is also adjusting based on where I click with L Shift + LMB, not able to visualize the spawning when using slope check, because it automatically adjust that settings based on what slope I click with this. Can you please have a look at this if I do something wrong or is there really some mistake in the code? Link to comment Share on other sites More sharing options...
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