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Update: GeNa Pro v3.3.17


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We released an update for Gena Pro. This update contains a few smaller fixes from support feedback. The update is available for our Canopy Pro subscribers or on the Unity Asset Store / PW store.

You can find the download on Canopy here:

GeNa Pro Download

Change Log:



  • Added visualiser when spawning terrain details.
  • Added custom shader to get terrain tools to work at runtime.
  • Added API methods for the runtime undo system.

Bug Fixes:

  • Fixed bug in 2021.2 when hitting play after spawning.
  • Fixed bug with reference issue when creating Palettes.
  • Fixed bug with Spawners being slow when used on a Spline.
  • Fixed bug with Force Spawn causing multiple prototypes to not spawn correctly.
  • Fixed bug with SpawnToTarget being auto-reset whenever selecting a Spawner.
  • Fixed bug with Prototype instance counts not resetting.
  • Fixed bug with some actions not running when performing an undo.
  • Fixed bug with TerrainDecorator not spawning correctly.
  • Fixed bug with missing shaders when performing runtime Terrain modifications.

About GeNa Pro:

GeNa Pro is a sophisticated level design system that enables you to rapidly and intuitively create beautiful levels for your game or simulation. Manually shaping your terrain and perfectly placing tens of thousands of objects into your scene is a meticulous process that takes huge amounts of time, and more often than not will look bland as designer fatigue sets in. GeNa Pro gives you what you want, where you want it, and perfectly adapted to it's environment in a fraction of the time that it would take to do by hand.



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