gabriel_fuentesGD Posted March 3, 2022 Share Posted March 3, 2022 Hey guys! I bought Gaia less than 2 months ago, so I'm pretty new to it. When I bought it, I was in Gaia 3.1.3 and I was using the scanner to make an image of the heightmap I was creating in Photoshop, so I can then use it with the Stamper to make islands, the environment, etc. I had no issues with the Scanner nor the Stamper in that version. However, I recently updated Gaia to 3.2.1, and I'm noticing that the preview the Scanner tool provides looks similar to the heightmap I'm creating, but when I switch to the Stamper tool, the terrain height looks different from what I did. I'm not sure if there's a setting with the heightmap texture I created that I have to tweak something or if I'm doing it wrong. Any advice or suggestion is greatly appreciated! This is the heightmap PNG image I'm creating in Photoshop: Here's the Scanner preview I'm seeing after inserting the heightmap texture PNG I create in Photoshop (the Stamper should look like this): This is how it looks in the Stamper: Settings of the scanned heightmap texture Gaia creates: Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now