Mick129 Posted February 5, 2022 Posted February 5, 2022 Hello, Still playing with the terrain decorator, I realize that some texture are missing even if they are on the terrains. Any idea on how to get the missing ones or refresh them?
Mick129 Posted February 7, 2022 Author Posted February 7, 2022 (edited) 15 hours ago, Manny said: Hi there @Mick129! Just out of curiosity, do you have multiple terrains in your scene or just the one? Hello Manny, Yeah I use terrain streaming along with Vegetatio Studio Pro. 100% of those terrains have the same texture array. Those texture won't change even if I have only one loaded (and it doesn't match what I have in Gena Pro) Edited February 7, 2022 by Mick129
Solution Bryan Posted February 9, 2022 Solution Posted February 9, 2022 On 2/7/2022 at 7:03 AM, Mick129 said: Hello Manny, Yeah I use terrain streaming along with Vegetatio Studio Pro. 100% of those terrains have the same texture array. Those texture won't change even if I have only one loaded (and it doesn't match what I have in Gena Pro) I think part of the issue looking at your textures is you have a few of the same texture duplicated. I am only counting 7 textures in total ( not the duplicated ones). This might be a part of the problem here.
Mick129 Posted February 9, 2022 Author Posted February 9, 2022 1 hour ago, Bryan said: I think part of the issue looking at your textures is you have a few of the same texture duplicated. I am only counting 7 textures in total ( not the duplicated ones). This might be a part of the problem here. I didn't tough about it but maybe you're right. They are actually different because I do texture cluster using Microsplat but the first one could be the same as the other. Tomorrow I will give it a try and switch a few texture order. Thanks for the idea.
Mick129 Posted February 10, 2022 Author Posted February 10, 2022 3 hours ago, Manny said: Let us know if that works for you 🙂 You nailed it, thanks! I work with Substance and often use a substance with different variation, this result with materials that have different name, but the texture still have the same basic name. See the screenshot bellow for the albedo. So I just fixed this by using another substance to do my roads. Thanks now I can finish my road system using Gena 🙂
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