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Mike P
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So my base games map is designed as a 12x12 tile base, at 512 chunks with a height of 2048.  If I choose to spawn the entire biome which consists of all the spawners (textures, rocks, housing, bushes, etc...) the spawner does not spawn anything but textures outside of the 2046 range.  I have to go into each spawner and choose to spawn the world.  Am I not getting something?  I can't fit the biome spawner to the entire world as that button is disabled / inactive as the world size (12x12) is too large? What is the purpose of have a biome spawner than can't spawn your spawners for that biome to the entire world over a predetermined size (2046 is this case)? I have to be missing something here, no? And sorry for the noob question as I didn't have this problem before extending y world size past 8-10 tiles.

Thank you!

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....dis-regard... I'm a jack***... Somehow my area setting on the biome was set to local rather than world.  Which should change how the biome spawns.  So disregard... thanks..

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