Gettinng IT up Posted January 22, 2022 Share Posted January 22, 2022 Hey i'm have a odd problem where when i turn my player around to face the camera but keep the camera facing the same direction, when i just start to move the vegetation flickers like it's being culled. but my camera is still facing it... if it is just culling it like that. 1. Why would it do that? could it have something to do with my players terrain loading component? 2. If thats not the problem then is there any way to add a slight delay to the culling? I haven't baked occlusion culling or anything like that yet. Link to comment Share on other sites More sharing options...
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