BunnyViking Posted January 17, 2022 Posted January 17, 2022 (edited) As title. win10 unity 2021.2.7f URP 12.2.whatever Gena (whatever the latest build on canopy is, dec 15?) Yes I hit the update shader button 😄 Stuff spawns fine, the ring is there, but no placement dots. Terrain shader is microsplat but I dont imagine that's relevant. Edited January 17, 2022 by BunnyViking
MiTschMR Posted January 17, 2022 Posted January 17, 2022 How do the Gizmos look like in the dropdown?
BunnyViking Posted January 17, 2022 Author Posted January 17, 2022 1 hour ago, MiTschMR said: How do the Gizmos look like in the dropdown? Gizmos ?is that what the dots are ?Â
MiTschMR Posted January 17, 2022 Posted January 17, 2022 These here:Â https://docs.unity3d.com/Manual/GizmosMenu.html
BunnyViking Posted January 17, 2022 Author Posted January 17, 2022 1 hour ago, MiTschMR said: These here: https://docs.unity3d.com/Manual/GizmosMenu.html oi I know what gizmos are 😜 I just didnt realise those visualisers were gizmos. But nah, they're all turned on and other gizmos are showing up fine. I'm guessing its a lack of support for the URP version.
Peter Posted January 17, 2022 Posted January 17, 2022 URP is definitely supported, I assume what is going on is that the spawner has some spawn criteria set that would normally deny the spawn, but has also "force spawn" checked. This is why there are no green spheres visible on the terrain, as there are no valid locations, but the "force spawn" then still produces a result anyway. Could you please try to switch off all spawn criteria in the spawner settings so that there should be nothing restricting the spawn, like so: I would imagine the spheres should show then when you shift + click.
BunnyViking Posted January 17, 2022 Author Posted January 17, 2022 1 hour ago, Peter said: URP is definitely supported, I assume what is going on is that the spawner has some spawn criteria set that would normally deny the spawn, but has also "force spawn" checked. This is why there are no green spheres visible on the terrain, as there are no valid locations, but the "force spawn" then still produces a result anyway. Could you please try to switch off all spawn criteria in the spawner settings so that there should be nothing restricting the spawn, like so: I would imagine the spheres should show then when you shift + click. you would be wrong sir ! wrong !!!!! Â
Peter Posted January 18, 2022 Posted January 18, 2022 21 hours ago, BunnyViking said: you would be wrong sir ! wrong !!!!! I am shocked, appalled, flabbergasted even! 😉 I tried in 2021.2.7, and was able to reproduce the issue, for some reason the visualization does not show up. I will send the team to investigate, it does work in earlier unity versions so I assume it is an issue with newer versions of URP. 1
BunnyViking Posted January 18, 2022 Author Posted January 18, 2022 35 minutes ago, Peter said: I am shocked, appalled, flabbergasted even! 😉 I tried in 2021.2.7, and was able to reproduce the issue, for some reason the visualization does not show up. I will send the team to investigate, it does work in earlier unity versions so I assume it is an issue with newer versions of URP. yeah thats what my assumption its just the urp 12.2.whatever.
BunnyViking Posted January 19, 2022 Author Posted January 19, 2022 Oooh that unity always changin' stuff
Adam Posted February 1, 2022 Posted February 1, 2022 2021.2 has been quite a mixed bag. Apparently 2021.2.9 fixes a bunch of issues.
BunnyViking Posted February 1, 2022 Author Posted February 1, 2022 37 minutes ago, Adam said: 2021.2 has been quite a mixed bag. Apparently 2021.2.9 fixes a bunch of issues. yup and apparently created more 😄 up to like .4 it was ok... then .7 was ok... bloody unity 😄 Â
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