Jump to content

Massive performance drop on the CPU


Gettinng IT up
 Share

Recommended Posts

Hey guys just wondering if anyone else has the problem with Gaia.. When i start the game this "Other" is consuming all my cpu...is this normal?

Screenshot 2022-01-16 145540.png

Link to comment
Share on other sites

No, it should not, here is a comparison from my machine (terrain with just default settings):
image.png

I found multiple threads out there discussing this, do you target mobile by any chance? It seems that profiling in editor when targeting mobile creates this overhead in the EditorLoop.

https://www.reddit.com/r/Unity3D/comments/e73vp2/other_in_profiler_taking_90_of_all/
https://www.reddit.com/r/Unity3D/comments/gj07rw/editorloop_takes_up_90_percent_on_the_profiler/
https://answers.unity.com/questions/1861170/editor-loop-takes-the-996.html

 

Link to comment
Share on other sites

I'm not doing mobile... it could be one of my optimizers not working and backfiring.. i'll test a few more things.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Tell a friend

    Love Unity 3D World & Game Creation Tools - Canopy - Procedural Worlds? Tell a friend!
  • Interesting Articles

    1. 8

      Errors from Gaia 2021 after updating to Unity 2021.3.2 LTS

    2. 7

      Problems with latest Gaia Update

    3. 7

      Problems with latest Gaia Update

    4. 0

      Ambient sounds issues

    5. 7

      Scene Optimizer

×
×
  • Create New...