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Massive performance drop on the CPU

Gettinng IT up

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Hey guys just wondering if anyone else has the problem with Gaia.. When i start the game this "Other" is consuming all my cpu...is this normal?

Screenshot 2022-01-16 145540.png

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No, it should not, here is a comparison from my machine (terrain with just default settings):

I found multiple threads out there discussing this, do you target mobile by any chance? It seems that profiling in editor when targeting mobile creates this overhead in the EditorLoop.



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I'm not doing mobile... it could be one of my optimizers not working and backfiring.. i'll test a few more things.

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