Jump to content

How to create fake backgrounds


Bharat Sharma
 Share

Recommended Posts

Could you please elaborate a bit more what you mean with "fake backgrounds"? Do you want to create a skybox? Do you want to create low detailed terrains that are displayed in the distance ("impostor terrains" or "proxy terrains")? Do you need a background for a 2.5D game?

Link to comment
Share on other sites

I a m bit confused. I want some background details that player can see outside the main terrain but unable to reach there. 

Link to comment
Share on other sites

I think in this case you can simply generate random terrains (using Gaia Pro), just mix a few stamps and hills (Gaia non Pro) and convert them to meshes or imposters. SECTR is in my opinion not necessary here because the terrains that you have exported should have a significantly lower rendering impact. 

Link to comment
Share on other sites

Yeah, I would use Gaia for this. 
Gaia 2021 or Gaia Pro 2021 would work. 

You could use the random terrain generation, and then stamp out some terrains. 
After that is done use the terrain mesh exporter from the Gaia manager. 

Window- Procedural Worlds- Gaia- Show Gaia manager- Advanced- Gaia Tools- Terrain Mesh Exporter. 

Select the terrains and convert them into mesh terrains. 
Then you can put those mesh terrains as background. 

If you wanted to populate the meshes you could use GeNa Pro for spawning on the meshes (at least for the areas that the player could potentially see). 

I dont think you would need imposters as you would be culling the mesh terrains if you needed to for performance. 
 

Link to comment
Share on other sites

18 hours ago, Bharat Sharma said:

Can we build something like this with gaia pro 2021

 

Yes absolutely, I actually used this pack In Gaia Pro 2021 and built a test zombie game using this pack. 

Link to comment
Share on other sites

Can you please show me how you did it? There are some tutorials on YouTube but nothing similar like this one. It really looks awesome. I do have gaia pro for world creation, river auto material for rivers and Octave 3d for spawning objects. Some quick tips would be really helpful.

Link to comment
Share on other sites

I would use Gaia Pro 2021 and create mountains stamp terrains. 
Then I would texture it and turn that into a mesh using the terrain mesh exporter. 
This can be found in the Gaia manager - advanced - Gaia tools - Terrain Mesh Exporter. 

Then the things that come in this pack I can create a custom biome and add these elements. 
Separate each biome spawner with the included package. 

Then thats about it.  

Link to comment
Share on other sites

Do you own GeNa & use it for the river? If yes, you could spawn rocks along the river spline. Please see here around 18 minutes:

This is something you could do even if you make the river with a different tool as well, you would need to make an "empty" spline with GeNa and then you could add a spawner extension to spawn the rocks along the spline.

Link to comment
Share on other sites

 Share

  • Tell a friend

    Love World & Game Creation Tools - Procedural Worlds? Tell a friend!
  • Interesting Articles

    1. 10

      No visualiser in 2021.2.f7 URP

    2. 2

      Stable setup recommandation

    3. 10

      No visualiser in 2021.2.f7 URP

    4. 5

      Gaia and git...

    5. 5

      Gaia and git...

×
×
  • Create New...