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stamp texture at runtime


DucaDiMonteSberna
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How to use the gena pro stamper to add a texture at runtime? creating one to use "normally" was easy, it just needed a stamper with the texture.

But at runtime?

I also need to remove all vegetation with the same stamper, or with another method

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There is an API doco for runtime. 
You will also want to add clear trees and clear details extensions in the spawner. 
 

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