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Update: Sci-Fi Slums Spawner Pack v1.0.1


Peter

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We released an update for the Sci-Fi Slums Spawner Pack for "NewGen: Sci-Fi Slums" by ReversedInt. The update fixes an issue with one of the spawner and adds missing information about the day / night lighting prefab to the documentation.

The pack is available for our Canopy Pro subscribers here:

Sci-Fi Slums Spawner Pack Download

Or you can get it on the Unity Asset Store as well.

Please note that you need additional assets to work with this pack:

 

NewGen: Sci-Fi Slums - ReversedInt

GeNa Pro - Awards 2018 Finalist (GeNa) - Best Artistic Tool.

Changelog:
 

v1.0.1

  • Removed an unused / missing component
  • Added information about the Day / Night lighting prefab in the manual


About the Sci-Fi Slums Spawner Pack:

Purchase the NewGen: Sci-Fi Slums pack from ReversedInt and make a future city slum environment in just minutes.  The Procedural Worlds Spawner Pack for NewGen: Sci-Fi Slums merges the procedural power GeNa Pro with your artistic vision to enable you to create in minutes what would take weeks or months by hand.

Design Time or Runtime!  GeNa Pro works as happily at run time as it does at design time. For more advanced developers the GeNa Pro spawners can be executed via scripts at runtime for completely random procedural environments.

Required Assets:  The Sci-Fi Slums - Spawner Pack is a hybrid asset pack. What this means are that there are several other packs that must also be purchased and installed in order for it to work as it builds on their content and systems.

NewGen: Sci-Fi Slums - ReversedInt

GeNa Pro - Awards 2018 Finalist (GeNa) - Best Artistic Tool.

Note: The NewGen: Sci-Fi Slums pack does not contain any terrain / nature assets - therefore there are no biomes for Gaia included. You can of course still use this pack on terrains made on Gaia regardless.


Tutorial Video:  

Need help with the installation or usage of this asset? Please see the manual article in the Canopy library.

For support and discussing this pack, please head over to the new section in the forum.

 

 

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