Jump to content

problem occur


Acemal9

Recommended Posts

 

1. first error

> Task :launcher:preBuild UP-TO-DATE
> Task :launcher:preDebugBuild UP-TO-DATE
> Task :unityLibrary:preBuild UP-TO-DATE
> Task :unityLibrary:preDebugBuild UP-TO-DATE
> Task :unityLibrary:packageDebugRenderscript NO-SOURCE
> Task :launcher:generateDebugBuildConfig UP-TO-DATE
> Task :launcher:compileDebugRenderscript NO-SOURCE
> Task :launcher:javaPreCompileDebug UP-TO-DATE
> Task :unityLibrary:compileDebugAidl NO-SOURCE
> Task :launcher:compileDebugAidl NO-SOURCE
> Task :launcher:generateDebugResValues UP-TO-DATE
> Task :launcher:generateDebugResources UP-TO-DATE
> Task :unityLibrary:generateDebugResValues UP-TO-DATE
> Task :unityLibrary:compileDebugRenderscript NO-SOURCE
> Task :unityLibrary:generateDebugResources UP-TO-DATE
> Task :launcher:createDebugCompatibleScreenManifests UP-TO-DATE
> Task :unityLibrary:packageDebugResources UP-TO-DATE
> Task :launcher:extractDeepLinksDebug UP-TO-DATE
> Task :unityLibrary:extractDeepLinksDebug UP-TO-DATE
> Task :unityLibrary:processDebugManifest UP-TO-DATE
> Task :unityLibrary:compileDebugLibraryResources UP-TO-DATE
> Task :unityLibrary:parseDebugLocalResources UP-TO-DATE
> Task :launcher:mergeDebugResources UP-TO-DATE
> Task :unityLibrary:generateDebugRFile UP-TO-DATE
> Task :launcher:processDebugManifest UP-TO-DATE
> Task :unityLibrary:generateDebugBuildConfig UP-TO-DATE
> Task :unityLibrary:javaPreCompileDebug UP-TO-DATE
> Task :launcher:processDebugResources UP-TO-DATE
> Task :launcher:mergeDebugShaders UP-TO-DATE
> Task :unityLibrary:compileDebugJavaWithJavac UP-TO-DATE
> Task :launcher:compileDebugShaders NO-SOURCE
> Task :launcher:generateDebugAssets UP-TO-DATE
> Task :unityLibrary:bundleLibCompileToJarDebug UP-TO-DATE
> Task :unityLibrary:mergeDebugShaders UP-TO-DATE
> Task :unityLibrary:compileDebugShaders NO-SOURCE
> Task :unityLibrary:generateDebugAssets UP-TO-DATE
> Task :launcher:compileDebugJavaWithJavac UP-TO-DATE
> Task :launcher:compileDebugSources UP-TO-DATE
> Task :unityLibrary:packageDebugAssets UP-TO-DATE
> Task :launcher:mergeDebugAssets UP-TO-DATE
> Task :launcher:processDebugJavaRes NO-SOURCE
> Task :unityLibrary:processDebugJavaRes UP-TO-DATE
> Task :unityLibrary:bundleLibResDebug UP-TO-DATE
> Task :launcher:mergeDebugJavaResource UP-TO-DATE
> Task :unityLibrary:bundleLibRuntimeToJarDebug UP-TO-DATE
> Task :launcher:desugarDebugFileDependencies UP-TO-DATE
> Task :launcher:checkDebugDuplicateClasses UP-TO-DATE
> Task :launcher:mergeExtDexDebug UP-TO-DATE
> Task :launcher:mergeLibDexDebug UP-TO-DATE
> Task :unityLibrary:mergeDebugJniLibFolders UP-TO-DATE
> Task :launcher:dexBuilderDebug UP-TO-DATE
> Task :launcher:mergeProjectDexDebug UP-TO-DATE
> Task :unityLibrary:mergeDebugNativeLibs UP-TO-DATE
> Task :launcher:mergeDebugJniLibFolders UP-TO-DATE
> Task :launcher:validateSigningDebug UP-TO-DATE
> Task :unityLibrary:stripDebugDebugSymbols UP-TO-DATE
> Task :unityLibrary:copyDebugJniLibsProjectOnly UP-TO-DATE
> Task :launcher:mergeDebugNativeLibs UP-TO-DATE
> Task :launcher:stripDebugDebugSymbols UP-TO-DATE
> Task :launcher:packageDebug FAILED
43 actionable tasks: 1 executed, 42 up-to-date

UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

 

2. second error


FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':launcher:packageDebug'.
> A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade
   > com.android.ide.common.signing.KeytoolException: Failed to read key AndroidDebugKey from store "C:\Users\LEGION\.android\debug.keystore": Invalid keystore format

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

* Get more help at https://help.gradle.org

BUILD FAILED in 1s
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8

UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
 

 

3. third error

CommandInvokationFailure: Gradle build failed. 
C:\Program Files\Unity\Hub\Editor\2021.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2021.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-6.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleDebug"

 

4. fourth error

UnityEditor.BuildPlayerWindow+BuildMethodException: 4 errors
  at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002da] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0 
  at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0 
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

 

could anyone help me with these problem? 

thank you

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Tell a friend

    Love Canopy - Procedural Worlds? Tell a friend!
  • Need help?

    We work with some of the biggest brands in global gaming, automotive, technology, and government to create environments, games, simulations, and product launches for desktop, mobile, and VR.

    Our unique expertise and technology enable us to deliver solutions that look and run better at a fraction of the time and cost of a typical project.

    Check out some of our non-NDA work in the Gallery, and then Contact Us to accelerate your next project!

×
×
  • Create New...