Ncorns Posted May 10 Share Posted May 10 Hi, Is there any way to force the texture spawner to add all textures to each terrain regardless? At the moment, only the used textures are added. This is having an impact on other libraries i use which require all textures to be present on all terrains in matching order for generating a texture atlas. e.g. Terrain A has Texture1, Texture2 and Texture3 but Terrain B only has Texture1. i would like for it to have Texture2 and 3 added as well automatically/ Thanks Link to comment Share on other sites More sharing options...
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