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GameObject has multiple AudioSources and/or AudioListeners attached


Thomas123

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I got this error message when using Ambient Sounds. It has something todo with other sound sources in my scene. For example Enviro 3 or RPG Builder.

What do I have to do, so the error is gone? Can I "route" the sources to Ambient Sounds somehow?

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You would need to pick an audio system and not use the others. 
Multiple audio sources shouldn't be attached to a single object. 
I would take a look a look at the audio areas, and sequences in ambient sounds. 
 

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  • 1 month later...
On 4/6/2023 at 9:09 PM, Bryan said:

You would need to pick an audio system and not use the others. 
Multiple audio sources shouldn't be attached to a single object. 
I would take a look a look at the audio areas, and sequences in ambient sounds. 
 

Thank you. Debugged a little bit and the error always references the Main Camera. I use SECTR and a few more PW Assets.

- When I disable the Audio Listener nothing is played anymore. Enabling/Disabling will not change anything. The same error will occur.

- Disabling SECTR Audio System won't help either

The Audio Source is placed on playmode (I guess from RPG Builder).

 

Any ideas how I can solve the error message?

 

 

 

Bildschirmfoto-2023-05-29-um-18-19-35.pn

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An additional question which is related to this. I use RPG Builder which plays audio on different prefabs (adds a source to it). 

Is it possible to reroute other audio sources over this Ambience listener?

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