Ricardo Posted March 15 Share Posted March 15 Hi guys, I have created a terrain on Gaia and setup water to "Clear Blue Ocean" and the shader works perfect for Windows but when building for Android, the water is showing without transparency and foam shaders. I'm new to Gaia and could use some help to point out what I'm doing wrong here. The render pipeline is URP and Gaia Pro 3.3.5. Thanks! Link to comment Share on other sites More sharing options...
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