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Audio Areas rotatable?


Dresche_Freihaus
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Hello there,

we have an eye on ambient sounds but we need to get an answer for one question before we buy it.

Are Audio Areas rotatable? So if a building is rotated by 45° we would like to rotate the Audia Area also by this value.
Or is there an other option to make sure that I have another audio area in buildings

 

Thanks in advance

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Just for others as I have answered in discord. 
Yes, you can rotate and move audio areas.
It would be classified as a positional sequence.
You have controls like area size, shape, and falloff
You can have multiple audio areas in a scene as well. 
image.png
image.png

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