VejleKommune Posted February 27 Share Posted February 27 Hi. I'm currently building my home town based on GIS dataset and Gaia is used to solve the foliage part, since it is a huge area. So I have to automate it as much as possible. I've exported GIS data of single trees (normally as points) to a polygon of a cicle at around 100 cm (1 unity unit) The area is 1x1 km and the mask image is a black/white png in 16K (in order to obtain a good resolution based on the large area) I got the spawner working. Created a custom Biome and added a spawn rule to spawn trees based on a image mask. Works like a charme, but I always spawn multiple trees in one area. If I make the circle smaller (50 cm) it doesn't spawn the trees and I have to set the "Location Increment to below 1 in order to get it working) But the issue is still the same. My question is: Is it possible to make i only spawn a tree within a certain radius, so they don't tough each other. Some kind of collionsion detection within the spawner? Other suggestions are welcome as well. Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now