FrankReiser Posted February 24 Share Posted February 24 In my private time I start to create a historical reconstruction of my hometown - Kiel 1242. I'd to start this project a few times from scratch to find out - what is the best workflow. Here I'll publish my whole experience with this project. But first things first. At the beginning I thought I could do all the stuff in Blender, but then I need a complete visitable place - not a game, but an expierience. I spent a lot of time of research and reading - if are interested you can find a overview here: Kiel 1242. Main language is german but you can switch to English and Frensh. Well wich tools did I use: Unity 2022.2.8.f1 HDRP Gaia Pro 2021 and Gena Pro 2021 HDRP Time of Day some other plugins from Canopy Ambient Sounds BFG Environment Pack and Spawner I need to integreate: Crest HDRP Game Creator 2 Substance for Unity Prefabs from Nature Manufacture: Forest, Meadow and Mountain Environment - maybe R.A.M. - but I miss there the underwater expierience. At my first tests this configuration "killed" my system - neverless I choose it again and hope it will work. Link to comment Share on other sites More sharing options...
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