MetalDevil25 Posted February 19 Share Posted February 19 ￼Kinda like how we are able to rotate objects on an axis. Would there ever be a feature to do this? Or is there one I'm not aware of? I'd be extremely useful to be able to rotate textures on the terrain to fit them where I need them. And be able to rotate them separately, so not all textures of the same are affected. We are able to affect texture size, offset, and normals, but we can't rotate for reason? I ask this because I just care about quality. Doing it this way just allows better texture blending, and makes it look a little more natural. Rather than making a flat object and using that same stone texture, and then it looks blocky af on the floor/ground. Link to comment Share on other sites More sharing options...
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