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Assertion failed errors when enabling weather or "Auto Update"


mroshaw
Go to solution Solved by Peter,

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Hi!

 

I've imported HDRP Time of Day into a new project. Whenever I start weather or enable "Auto Update", my console fills with these asset errors:

 

Assertion failed on expression: 'SUCCEEDED(hr)'

 

Hundreds of them per second.

 

Any idea what's causing this?

 

Any ETA on an update for HDRP Time of Day?

 

Thank you!

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Hi @mroshaw,

unfortunately this error can appear in all kinds of situations with unity, if you enter that message into google you will get a lot of results with all kinds of contexts, usually centering around graphics, e.g.:

https://issuetracker.unity3d.com/issues/hdrp-succeeded-hr-error-is-thrown-when-the-projects-shadows-filtering-quality-is-set-to-high-or-very-high

Can you please tell us the unity version, then we can check if we can reproduce it and maybe find something that triggers it.


 

Quote

Any ETA on an update for HDRP Time of Day?


Early next year, we will not be able to publish an update this year still between Christmas and new year.

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Thank you Peter! I'm so sorry mate, I should have thought to Google it. That makes complete sense, with turning on time progression and weather, shadows are going to "happen"! 

 

Wishing you and all at PCW a very Merry Christmas and a Happy New Year for 2033! 

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