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Hi, i think there's a bug with the terrain detail spawner that makes minimum and maximum width to be inverted in the actual terrain detail mesh setup.

Here's a terrain detail spawner from gaia 2021:

unknown.png

After the spawn, the resulting mesh detail assigned to the terrain will have a minimum width of 1.5 and a maximum of 1.

Then, changing manually the minimum and maximum width of the detail mesh from the terrain component will mantain said values even in subsequent biome spawn and updates. However clicking on refresh terrain prototype or spawning the detail for the first time on a new terrain, will result in the values being inverted again.

GAIA PRO 2021

Unity 2021.2.7

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