Torqus Posted December 14, 2022 Share Posted December 14, 2022 I have an issue with Spot lights not working on some Y degrees, I'm creating a terrain using Gaia 2021 pro and URP shader. I just create a simple terrain using the World Generator, Generate runtime and Biome, then I add a spotlight and it just works on half the rotation degrees but not the other ones, for example on Y 0 it works but on Y 180 light is completely invisible. I tried the same light on normal terrain and it works, it also works on objects with no problem, the issue is only with the gaia generated terrain. Any ideas? Link to comment Share on other sites More sharing options...
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